Introduction

This project was designed by myself and four other students as a final project for a Game Design Interfaces class. The scripts were all coded using C# and the in game art assets are all default Unity assets which have been modified to fit the game.

About The Project

The game (titled: Super Heckin’ Boop) is a very quick to understand and easy to play game. It falls within the Arcade/Strategy genre as it is a two player game where the players face off against each other in a fun sumo wrestling match. The only twist is that each player is a rolling sphere. The aim is to knock the other player outside the ring using the moves available.

Developers: Elijah Wilding, Nathan Coit, Sullivan Stobo, Harrison Lau and Zack Palantzas.

Files

In order to access the files for this project please go to this link (the group github for the project):
Project Files

If you would like to know more about the code or any other part of this project please feel free to ask me questions at: elijahwilding@gmail.com.

Back

Back to main page of portfolio